com.unity.entities 1.2.1

com.unity.entities

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Notes: processedReleased May 2, 2024

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Unity Compatibility

Minimum Unity: 2022.3 (11f1)

Package Dependencies

📈 Improvements

  • Updated Burst dependency to version 1.8.13
  • Updated entities packages dependencies

🔧 Bug Fixes

  • The entities hierarchy view would sometimes throw exceptions when entities were destroyed.
  • remove use of UNITY\_64 define, as is can not be reliably used to determine 64 bit nature of platforms. Fixes crashes related to pointer truncation.
  • The inspector no longer shows stale content when exiting play mode while locked in Authoring mode on a GameObject outside of a subscene.
  • Systems now correctly track the implicit read dependency on enableable components in their queries' `Any` lists. These components are optional, but evaluating a query with optional enableable components requires reading these components' enabled state, which requires a read dependency even if nothing else in the system directly manipulates these types.
  • `EntityManager.SetComponentEnabled(EntityQuery,bool)` now sets the change version for the target type `T` on all affected chunks.
  • `CompanionGameObjectUpdateTransformSystem` expected entities to have the `LocalToWorld` and `CompanionLinkTransform` components, but did not explicitly require them in its query.
  • ### Security

⚠️ Known Issues