com.unity.entities 1.2.3

com.unity.entities

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Notes: processedReleased June 5, 2024

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Unity Compatibility

Minimum Unity: 2022.3 (11f1)

Package Dependencies

🔧 Bug Fixes

  • Queries are now correctly constructed using `EntityQueryBuilder` when using `[WithDisabled(T)]` on `IJobEntity` with `EnabledRefRW` and/or `RefRW`.
  • Cross-world selection in Entities Hierarchy
  • Entities windows do not throw exceptions anymore when installing or removing packages from package manager.
  • Fixed crash on quit in players due to incorrect RuntimeContentManager cleanup timing.
  • respond to much docs feedback
  • Fixed a regression which caused subscene section bounding volumes to be computed incorrectly.
  • `EntityCommandBuffer.AddComponentForLinkedEntityGroup()` and `EntityCommandBuffer.SetComponentForLinkedEntityGroup()` now correctly process all entities that match the provided `EntityQueryMask`, even if new archetypes matching the query were added earlier during command buffer playback.
  • Creating a cycle with `[UpdateInGroup]` attributes now throws an exception instead of crashing the Editor.