com.unity.localization 1.4.3

com.unity.localization

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Notes: processedReleased January 20, 2023

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Unity Compatibility

Minimum Unity: 2019.4

🔧 Bug Fixes

  • An empty search string will now show all entries in the `LocalizedAsset` and `LocalizedString` popup instead of nothing. (LOC-785)
  • Default IOS localized fields are no longer set to empty strings. We now use the project locale values as the defaults. (LOC-804)
  • Fixed `AmbiguousMatchException` when building to IOS. (LOC-855)
  • Fixed Tag & Shared metadata being duplicated on an entry when they were added multiple times. For example, setting `StringTableEntry.IsSmart` to `true` when it was already `true` would cause 2 `SmartFormatTag` to be added to the metadata. (LOC-779)
  • Fixed the Table Editor search not checking the first 2 string table columns. (LOC-820)
  • The Active Editor Locale will now persist between Editor sessions. (LOC-787)
  • The Table Editor will no longer draw alternating background bars in the remaining space. (LOC-842)