com.unity.localization 1.4.4

com.unity.localization

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Notes: processedReleased June 21, 2023

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Unity Compatibility

Minimum Unity: 2019.4

📈 Improvements

  • Added support for TMP now being part of the UGUI package in 2023.2.
  • Updated obsolete Unity Search API `QueryEngine.Parse` to now use `QueryEngine.ParseQuery` on Unity 2022.2+.
  • Updated to Addressables `1.21.8`. (LOC-704)
  • Updated to use the Editor XCODE public API when using 2023.1 and above.

🔧 Bug Fixes

  • Added multi-line edit support to `name` field in `LocalizedString` and `LocalizedAsset` property drawers. (LOC-875)
  • Fixed an error in the device simulator when the project contained no locales. (LOC-888)
  • Fixed device simulator Localization menu not showing in 2021.1 and above.
  • Fixed preload locale operation not being released when it was completed instantly.
  • Fixed tables returned by `GetAllTables` sometimes being released and destroyed. (LOC-882)
  • Fixed the "Expected to have a current operation to wait on" error when initializing localization before Addressables initialization during a WaitForCompletion call. (LOC-929)
  • Fixed the **Google Sheet Service Provider** - **Application Name** losing its value after asset creation. (LOC-864)
  • Improved WaitForCompletion code so that it can handle failed dependencies and won't get stuck in an infinite loop. (LOC-929)
  • Reenabled code that ensures localization processes assets after Addressables. This was disabled in 1.3.1. (LOC-704)
  • Removing an entry from a table will now update the shared metadata. (LOC-870)