com.unity.localization 1.4.4
Source docsNotes: processedReleased June 21, 2023
Unity Compatibility
Minimum Unity: 2019.4
Package Dependencies
📈 Improvements
- Added support for TMP now being part of the UGUI package in 2023.2.
- Updated obsolete Unity Search API `QueryEngine.Parse` to now use `QueryEngine.ParseQuery` on Unity 2022.2+.
- Updated to Addressables `1.21.8`. (LOC-704)
- Updated to use the Editor XCODE public API when using 2023.1 and above.
🔧 Bug Fixes
- Added multi-line edit support to `name` field in `LocalizedString` and `LocalizedAsset` property drawers. (LOC-875)
- Fixed an error in the device simulator when the project contained no locales. (LOC-888)
- Fixed device simulator Localization menu not showing in 2021.1 and above.
- Fixed preload locale operation not being released when it was completed instantly.
- Fixed tables returned by `GetAllTables` sometimes being released and destroyed. (LOC-882)
- Fixed the "Expected to have a current operation to wait on" error when initializing localization before Addressables initialization during a WaitForCompletion call. (LOC-929)
- Fixed the **Google Sheet Service Provider** - **Application Name** losing its value after asset creation. (LOC-864)
- Improved WaitForCompletion code so that it can handle failed dependencies and won't get stuck in an infinite loop. (LOC-929)
- Reenabled code that ensures localization processes assets after Addressables. This was disabled in 1.3.1. (LOC-704)
- Removing an entry from a table will now update the shared metadata. (LOC-870)
