com.unity.netcode.gameobjects 2.3.2

com.unity.netcode.gameobjects

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Notes: processedReleased April 22, 2025

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Unity Compatibility

Minimum Unity: 6000.0

🔧 Bug Fixes

  • Fixed issue where the authority instance of NetworkTransform could check for state updates more than one time in a frame if the frame rate is greater than the tick frequency. (#3413)
  • Fixed issue where the new interpolator types were blocking after the first consumption of a sequence of buffered state updates. (#3413)
  • Fixed issue where root level in-scene placed `NetworkObject`s would only allow the ownership permission to be no less than distributable or sessionowner. (#3407)