com.unity.netcode.gameobjects 2.3.2
Source docsNotes: processedReleased April 22, 2025
Unity Compatibility
Minimum Unity: 6000.0
Package Dependencies
🔧 Bug Fixes
- Fixed issue where the authority instance of NetworkTransform could check for state updates more than one time in a frame if the frame rate is greater than the tick frequency. (#3413)
- Fixed issue where the new interpolator types were blocking after the first consumption of a sequence of buffered state updates. (#3413)
- Fixed issue where root level in-scene placed `NetworkObject`s would only allow the ownership permission to be no less than distributable or sessionowner. (#3407)
