com.unity.transport 2.4.0

com.unity.transport

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Notes: processedReleased October 25, 2024

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Unity Compatibility

Minimum Unity: 2022.3

Features

  • Connections can now be made using strings representing domain names or IPs. Hostname resolution will be performed automatically as part of the connection process. (Requires Unity 6000.18f1 or later.)

🔄 Changes

  • ACKs for the `ReliableSequencedPipelineStage` will now be sent a little more aggressively, which should improve throughput of reliable traffic.

🔧 Bug Fixes

  • Fixed MultiNetworkDriver not passing the connect payload to the NetworkDriver when calling MultiNetworkDriver.Connect()
  • Added a workaround for a burst compile error that caused iOS player builds not to function properly when burst compile was enabled.