com.unity.netcode.gameobjects 2.4.2
Source docsNotes: processedReleased June 16, 2025
Unity Compatibility
Minimum Unity: 6000.0
Package Dependencies
🔧 Bug Fixes
- Fixed `NullReferenceException` on `NetworkList` when used without a NetworkManager in scene. (#3503)
- Fixed issue where `NetworkClient` could persist some settings if re-using the same `NetworkManager` instance. (#3491)
- Fixed issue where a pooled `NetworkObject` was not resetting the internal latest parent property when despawned. (#3491)
- Fixed issue where the initial client synchronization pre-serialization process was not excluding spawned `NetworkObject` instances that already had pending visibility for the client being synchronized. (#3488)
- Fixed issue where there was a potential for a small memory leak in the `ConnectionApprovedMessage`. (#3486)
