com.unity.polyspatial 0.1.2

com.unity.polyspatial

Source docs
Notes: processedReleased August 21, 2023

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Unity Compatibility

Minimum Unity: 2022.3

Package Dependencies

Features

  • `WorldTouchState.colliderObject`, which provides the GameObject targeted by input.

🔧 Bug Fixes

  • Crash when loading a scene containing a disabled mesh collider.
  • In-use skinned meshes were removed from scenes when calling `Resourced.UnloadUnusedAssets()`.
  • Project Validation entries not displaying when targeting visionOS. These validation entries no longer appear when targeting Standalone, iOS, or Android.
  • Samples: Input now uses `worldTouch.colliderObject` to identify the hit object, fixing issues where input would occasionally miss the targeted object.
  • Samples: Objects reset position after being manipulated.
  • Samples: Missing script warnings resolved.
  • Samples: Settings assets removed from samples, fixing settings-related issues.
  • Samples: Samples now import to the Assets/Samples/ folder rather than Assets/ directly.
  • Documentation: Fixed broken links.
  • Documentation: Component reference images displaying.
  • Documentation: Various typo fixes and clarity improvements.