com.unity.polyspatial 0.5.0

com.unity.polyspatial

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Notes: processedReleased November 1, 2023

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Unity Compatibility

Minimum Unity: 2022.3 (9f1)

Package Dependencies

Features

  • "Disable Tracking Mask" in PolySpatial settings allows omitting objects from tracking based on their layer at creation.
  • Added support for new shader graph nodes: Channel Mixer, Replace Color, White Balance, Fade Transition, Channel Mask, Color Mask, Flip
  • Added Trail support for BakeToMesh Particle Systems.
  • Added support for RGB/linear conversions to shader graph Colorspace Conversion node.

📈 Improvements

  • Fixed a typo in PolySpatialPointerKind: `indDirectPinch` -> `indirectPinch`
  • Fixed an issue accessing UV1 in shader graphs.
  • Changed the access modifier of the serialized fields in the PolySpatial settings (class `PolySpatialSettings`) from public to private and renamed these members to include the `m_` prefix.
  • Renamed the PolySpatial settings `Enable Default Volume Camera` to `Auto-Create Volume Camera`.
  • ### Deprecated

API Changes

    🔧 Bug Fixes

    • Fixed an issue where deleting a canvas renderer instance at runtime could cause an OOB exception in the tracker.
    • Fixed an issue causing incorrect mesh index buffer sizes.
    • Fixed shader graph world position node outputs for output volumes with heights greater than 2.
    • Fixed inconsistent RGB/HSV conversion in shader graph Colorspace Conversion node.
    • Fixed an issue with updating texture contents.
    • Fixed invalid transforms for shader graph Transform and Transformation Matrix nodes used in vertex stage.
    • Fixed issue with sprite textures wrapping at edges.
    • Fixed an issue where `SpatialPointerDevice` events reported the Began phase for more than one frame in a row.
    • ### Security