com.unity.polyspatial 1.3.11
Source docsNotes: processedReleased December 5, 2024
Unity Compatibility
Minimum Unity: 2022.3 (19f1)
Package Dependencies
- com.unity.collections (1.2.3)
- com.unity.ext.flatsharp (1.1.1)
- com.unity.inputsystem (1.4.4)
- com.unity.modules.particlesystem (1.0.0)
- com.unity.modules.video (1.0.0)
- com.unity.nuget.newtonsoft-json (3.0.2)
- com.unity.shadergraph (14.0.1)
- com.unity.textmeshpro (3.0.7)
- com.unity.ugui (1.0.0)
- com.unity.xr.core-utils (2.3.0)
✨ Features
📈 Improvements
- ### Deprecated
⚡ API Changes
🔧 Bug Fixes
- Bypass reading boot config for Android and disable PolySpatial on Android.
- Fixed bakeToMesh/bakeToTexture billboarded particle systems not facing camera when rendered within a rotated volume camera.
- Fixed issue where changing a mesh on a SkinnedMeshRenderer didn't properly unregister the old mesh from the renderer for mesh notifications, and any changes to the old mesh could cause unnecessary SkinnedMeshRenderer processing.
- Fixed issue where disabled volume cameras were not being tracked properly, causing an error message to be logged.
- ### Security
