com.unity.polyspatial 2.0.0-pre.11

com.unity.polyspatial

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Notes: processedReleased August 20, 2024

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Unity Compatibility

Minimum Unity: 6000.0 (0b16)

Package Dependencies

Features

  • Added LineRenderer support.
  • Persona feed on visionOS is now accessible via WebCamTexture after fixing a KeyNotFoundException (will require Unity 6000.0.13f1+).

📈 Improvements

  • Updated the visuals of the Play to Device connection window.
  • Changed hover behavior of UGUI Selectables (Button, Dropdown, TMP\_Dropdown, InputField, TMP\_InputField, Scrollbar, Slider, Toggle) to change colors as they do in Unity.
  • Cleaned up some uses of "Resource" folders within the package, which will slightly decrease your build size.
  • VisionOSBillboard no longer includes forward direction, up direction, and rotation axis properties, as these were removed in visionOS 2.0 beta 5.
  • The Play To Device app will now disconnect itself from all connections if it has been backgrounded for at least 5 seconds.
  • ### Deprecated

API Changes

    🔧 Bug Fixes

    • Improved shadow map resolution in samples.
    • Wrap all MonoPInvokeCallback methods in try/catch to avoid potential crashes in player builds.
    • Fixed MaterialSwapSet not being applied to materials that utilize material property blocks or particle systems.
    • Fixed "Failed to upload NativeTexture" error when transferring RenderTextures over Play to Device.
    • Fixed failure to transfer RenderTextures in their native formats (e.g., RGBAHalf) over Play to Device.
    • Fixed text overflowing issue in the Play To Device editor window.
    • Fixed world space LineRenderers incorrect positions.
    • Fixed issue with RenderTexture mipmaps being auto-generated when autoGenerateMips was false.
    • Fixed issue where VisionOSVideoComponents would stop playing after switching from a bounded to an unbounded window configuration (or app would crash if a video was playing when switching window configurations).
    • Fixed conversion of shader graph derivative nodes to new MaterialX node names in visionOS 2.0 beta 5.
    • ### Security