com.unity.render-pipelines.core

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com.unity.render-pipelines.core

SRP Core makes it easier to create or customize a Scriptable Render Pipeline (SRP). SRP Core contains reusable code, including boilerplate code for working with platform-specific graphics APIs, utility functions for common rendering operations, and shader libraries. The code in SRP Core is use by the High Definition Render Pipeline (HDRP) and Universal Render Pipeline (URP). If you are creating a custom SRP from scratch or customizing a prebuilt SRP, using SRP Core will save you time.

Known versions

98

Latest version

10.10.1

First release

July 10, 2019

Release Cadence (lifetime)

Reverse Dependencies

Version History

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