com.unity.behavior 1.0.11
Source docsNotes: processedReleased June 11, 2025
Unity Compatibility
Minimum Unity: 6000.0 (16f1)
Package Dependencies
- com.unity.burst (1.7.2)
- com.unity.collections (2.1.4)
- com.unity.dt.app-ui (2.0.0-pre.16)
- com.unity.modules.ai (1.0.0)
- com.unity.modules.animation (1.0.0)
- com.unity.modules.audio (1.0.0)
- com.unity.modules.particlesystem (1.0.0)
- com.unity.modules.unitywebrequest (1.0.0)
- com.unity.nuget.newtonsoft-json (3.2.1)
🔧 Bug Fixes
- Exposed EventChannels' EventHandlerDelegate and Event.
- Fixed VariableValueChanged condition not properly resetting its internal state when being registered a second time.
- Fixed graph runtime data not being regenerated when dragging a node out of a sequence.
- Fixed node positioning when dragging out of a sequence.
- Fixed edit subgraph representation not saving the asset.
- Fixed edit subgraph representation undo/redo support.
- Fixes various RunSubgraph node UI and inspector refresh issues.
⚠️ Known Issues
- Renaming a type referenced by a Blackboard Variable will make the variable disappear from blackboard assets and may cause errors when opening the graph editor.
- Same Known Issues as 1.0.10
