com.unity.physics 1.3.9
Source docsNotes: processedReleased January 22, 2025
Unity Compatibility
Minimum Unity: 2022.3 (11f1)
Package Dependencies
- com.unity.burst (1.8.18)
- com.unity.collections (2.5.2)
- com.unity.entities (1.3.9)
- com.unity.mathematics (1.3.2)
- com.unity.modules.imgui (1.0.0)
- com.unity.modules.jsonserialize (1.0.0)
- com.unity.test-framework (1.4.5)
✨ Features
- Added function `PhysicsVelocity.ApplyAngularImpulseWorldSpace` for applying angular impulse in world space
📈 Improvements
- New ConfigurableJoint baking code that is capable of converting motors about all axes, not just X
- ConfigurableJoint baking won't create empty UnityJoint (with no constraints) for unlocked linear and angular degrees of freedom
🔧 Bug Fixes
- The `Enable Integrity Checks` setting in the `Project Settings` under `Physics -> Unity Physics` now correctly reflects whether the integrity checks are enabled or disabled. Previously, the setting indicated the opposite.
