Unity Release Notes

Search and browse release notes across all Unity versions. Find bug fixes, new features, and breaking changes.

6000.5.0a4

ALPHA

January 8, 2026

Unity 6000.5.0a4 introduces significant improvements to the Universal Render Pipeline (URP) with enhanced Shader Graph functionality and better support for custom render passes. This alpha release also focuses on performance optimizations within the DOTS (Data-Oriented Technology Stack) and introduces new tools for profiling and debugging complex scenes.

249 changes

6000.5.0a3

ALPHA

December 16, 2025

Unity 6000.5.0a3 focuses on stability and rendering improvements, particularly addressing issues within the Universal Render Pipeline (URP) and DirectX 12. Several critical crashes and freezes related to graphics APIs and specific render pipeline configurations have been resolved, aiming for a more robust development experience.

16 changes

6000.4.0a5

ALPHA

November 20, 2025

Unity 6000.4.0a5 brings several performance optimizations and stability improvements across various subsystems. Key updates include enhancements to the Render Graph, fixes for graphics rendering issues on Metal and DX12, and improvements to the UI Toolkit and Version Control integration. Developers can expect faster build times due to removed analytics and a more stable editor experience with numerous bug fixes.

181 changes

6000.4.0a4

ALPHA

November 5, 2025

Unity 6000.4.0a4 introduces significant improvements to the Universal Render Pipeline (URP) with enhanced Shader Graph functionality and better support for Shader Variants. This alpha release also focuses on core engine stability and performance optimizations, particularly in areas like physics and memory management, aiming to provide a more robust foundation for developers.

372 changes