Unity Release Notes
Search and browse release notes across all Unity versions. Find bug fixes, new features, and breaking changes.
6000.4.0b8
BETAFebruary 19, 2026
{ "summary": "Unity 6000.4.0b8 focuses on stability and fixes across various modules, including significant improvements in graphics, scripting, and the
6000.4.0b9
BETAFebruary 19, 2026
Unity 6000.4.0b9 focuses on stability and fixes across various modules, including significant improvements in the 2D toolset, graphics rendering, and scripting. Key enhancements address issues with the Tile Palette, Sprite Editor, and general rendering stability, alongside important fixes for the Asset Pipeline and Editor performance.
6000.4.0b7
BETAFebruary 3, 2026
Unity 6000.4.0b7 focuses on stability and editor improvements, addressing numerous crashes and visual glitches across graphics, scripting, and UI systems. Key fixes include resolving DX12 crashes, improving Animation window behavior, and enhancing UI Toolkit SVG import reliability. This beta release aims to provide a more robust development experience.
6000.4.0b6
BETAJanuary 27, 2026
Unity 6000.4.0b6 introduces improvements to build system performance and fixes several critical issues across graphics, scripting, and the editor. Notably, Linux ARM64 dedicated server builds are now more accessible, and DirectStorage performance on Windows has been enhanced.
6000.4.0b5
BETAJanuary 22, 2026
6000.4.0b4
BETAJanuary 8, 2026
Unity 6000.4.0b4 introduces significant improvements to the Version Control system with new panels and a redesigned interface for better workflow management. This beta release also enhances the build system by exposing visionOS target versions and includes numerous fixes across graphics, editor functionality, and DOTS.
6000.4.0b3
BETAJanuary 7, 2026
Unity 6000.4.0b3 brings several editor and rendering fixes, including improvements to UI Toolkit, Graphics, and Physics. Notably, it addresses issues with memory spikes in 2D lighting, keyboard navigation in the platform browser, and various rendering artifacts in HDRP and URP. The Entities package also sees an update allowing assembly-wide disabled attributes.
6000.4.0b2
BETADecember 17, 2025
Unity 6000.4.0b2 introduces several improvements to DOTS with new NativeStream functionalities for enhanced data handling and performance. The release also includes numerous fixes across graphics, editor tools, and platform support, aiming for a more stable development experience.
6000.4.0b1
BETADecember 11, 2025
Unity 6000.4.0b1 introduces significant improvements to the High Definition Render Pipeline (HDRP) with enhanced Shader Graph support and better performance for GPU Resident Drawer. This beta release also focuses on refining the Universal Render Pipeline (URP) with updates to Shader Graph and improved shader compilation times, aiming to boost developer productivity and visual fidelity.
6000.3.0b10
BETANovember 12, 2025
Unity 6000.3.0b10 brings several improvements and fixes across graphics, editor functionality, and version control. Key updates include optimizations to the Render Graph, fixes for animation and physics systems, and numerous improvements to the Version Control integration.
6000.3.0b9
BETANovember 6, 2025
Unity 6000.3.0b9 focuses on stability and rendering improvements, particularly within the Universal Render Pipeline (URP) and VFX Graph. Key updates include adjustments to URP's maximum render scale and HDR output behavior, alongside numerous fixes for graphics, editor performance, and UI Toolkit.
6000.3.0b8
BETAOctober 29, 2025
Unity 6000.3.0b8 introduces several fixes and improvements across graphics, physics, and UI development. Key updates include enhanced 2D physics capabilities with speculative contact points and improved rendering stability for DirectX 12 and Vulkan. The UI Toolkit receives updates for better control and bug fixes, alongside general editor stability enhancements.
