Search and browse release notes across all Unity versions. Find bug fixes, new features, and breaking changes.
December 3, 2025
This release focuses on stability and performance improvements, particularly for DirectX 12 and Metal graphics APIs. Key fixes include addressing crashes related to constant buffers, GPU device errors, and rendering issues on various platforms. Several editor-related bugs have also been resolved, enhancing the overall development experience.
November 26, 2025
Unity 6000.2.14f1 focuses on stability and usability improvements across various modules. Key updates include fixes for animation state handling, asset pipeline integrity, and numerous UI Toolkit enhancements. Several graphics and physics-related bugs have also been resolved, aiming for a smoother development experience.
November 19, 2025
Unity 6000.2.13f1 addresses several critical issues across graphics, physics, and platform-specific functionalities. Key improvements include fixes for 2D rendering crashes, sprite skinning, and Android gamepad input. This release also enhances the stability of UI Toolkit and resolves various editor-related bugs, aiming for a more robust development experience.
November 12, 2025
Unity 6000.2.12f1 addresses several issues across graphics, version control, and platform-specific stability. Key improvements include fixes for URP rendering, enhanced Android build support, and resolved crashes related to DirectX12 and Metal.
November 5, 2025
This Unity 6000.2.11f1 patch focuses on stability and graphics improvements across various platforms and render pipelines. Key fixes include addressing crashes in DirectX 12 and Metal, resolving memory leaks, and improving the behavior of the Universal Render Pipeline (URP) with HDR output. Developers should note updates to Android SDK requirements and several package version changes.